The release of Assassin’s Creed Odyssey is imminent. In a recent Twitter entry the developers of Ubisoft announce: The new adventure has reached gold status. This concludes the development work on the final version of Assassin’s Creed Odyssey. So nothing stands in the way of a punctual release. The action adventure with RPG elements will be released on 5 October for PC, PS4 and Xbox One.
Assassin’s Creed Odyssey has reached an important milestone in its development. Ubisoft announces via Twitter that the action adventure has reached gold status. The development of the final version is now complete. A punctual release of Assassin’s Creed Odyssey is now possible. The release is scheduled for October 5th. The adventure will be released for PC, PS4 and Xbox One. In Japan, Assassin’s Creed Odyssey will also be released for Nintendo Switch. “We hope you’ll have as much fun playing as we do developing,” the developers write on Twitter, adding, “We can’t wait to see which paths you choose.”
The main version of Assassin’s Creed Odyssey is finished. But the work for the developers doesn’t end there. Just recently, Ubisoft announced extensive post-launch plans for the adventure. Odyssey, for example, has a Season Pass that comes with a lot of content. Two story sheets await you. The first of these chapters is called “The Legacy of the Blade,” which appears in several episodes.
The adventure introduces you to the first hero to use the iconic hidden blade, changing the course of history. The first episode of this story arc will be available in December. More episodes will follow every six weeks. The second story sheet has been announced for spring 2019. Free content for Assassin’s Creed Odyssey is also planned.
SMITE joins the group of MOBA Games like Dota 2, HoN, and League of Legends. Some may now think: “Oh, nay, not another game like that!”. I have to admit that was my first thought when I first heard about SMITE. Luckily SMITE quickly showed me that it wants to be different and it is!
SMITE – That’s what it’s all about!
The actual game principle of SMITE is very simple. In a map, which consists of 3 lanes, you have to compete in teams of 5 players and defeat the opponents. In the familiar LoL manner, you do this by collecting gold for your equipment, killing enemy players and destroying the towers on the lanes through creeps. Then only phoenixes and the “end boss” of the Minotaur stand in your way, if you defeat him, you win the match in SMITE.
Sounds as far as everything is known but SMITE brings a breath of fresh air into the MOBA genre by some simple but very well implemented changes. You don’t play as usual from above and move with the mouse, but in the third perspective and the control resembles that of the well-known MMOs out there. SMITE also offers more than just the standard game mode Conquer:
Arena: In an arena, you must be the first to kill a certain number of enemy creeps and champions with your team of 5. The team counter that reached 0 first loses.
Smite Arena Map
Domination: 3 control points have to be conquered by your team of 5 players and thus increase your score to 400 for you to win.
Smite Domination Map
1vs1: This is Mano a Mano – in the normal map you fight against another player, it’s all about your own skills!
Extra: At irregular intervals, there is always another mode, which builds on the other but brings small changes and gimmicks with it.
For the Open Beta, all modes are already running damn good, I wasn’t allowed to make a serious mistake so far! Great Hi-Rez, keep it up!
SMITE – The gods are with you
While the view and the control of SMITE are still quite unusual in the first few matches, SMITE already brings a lot of fun after a short time. Very quickly you get used to the controls and kill the first gods. YES, GODS! Because your “champions” in SMITE are not just anyone, but more or less known gods from all possible religions and mythologies. Currently, 95 gods are implemented in SMITE, from Zeus to Ymir to the Greek demigods Hercules.
Each of the gods has one passive and 4 active skills and is either a melee or a ranged fighter. Among them, the gods of SMITE are still divided into the well-known roles of Tank, Support, Mage, Assassin or Carry. OK, I must say that many skills and gods remind you of already known champions from Dota 2 or League of Legends, but that doesn’t bother you at any point. First, because players from other MOBA games feel right at home in SMITE and second because SMITE knows how to present itself with a very detailed and pretty 3D graphics.
Items and Pay2Win
SMITE offers beginners an Auto-Skill and Auto-Item system. This simply means that you can set in SMITE whether you want to distribute your skills in the game and buy your items yourself or not.
Here is also a small point of criticism in my eyes. Because the item selection is very confusing and overcrowded, less is sometimes more! But since it is still in beta, I hope that it will be slimmed down and changed. That’s why I still play with auto items in SMITE, but I distribute my skills myself.
Because SMITE is a Free2Play game, there is, of course, an item shop. It’s where you can buy old friends for real money: Gods, Skins, Boosts, etc. The gods can of course also be bought with Favour, these are the experience points in SMITE you get for games. And there is, as also known from League of Legends, a regular gods rotation with freely playable gods.
But so far I have noticed that there are very little Favor and the gods very much cost. In a defeat I earned 40 Flavour, a God costs from 3000! But that was an exception, I think the distribution in the beta of SMITE is not yet 100% error-free.
Do you already SMITE?
So I can only recommend you to look at SMITE. Here you find a link to the free registration of SMITE and if you want to have a look at some of the game, please visit my Let´s Play Free2Play section, where I have already posted videos about SMITE!
Skins in Fortnite have become a status symbol for most of the players. If someone has no skin – also called the “default” skin – players will think he or she is a bad player and easy to kill. If you, however, have the newest skins, you will be seen as cool and other players will be more cautious in their attack towards you.
The problem is, that you have to have V-Bucks in your Fortnite account to get skins. V-bucks are the in-game currency of Fortnite and you have to pay real money to acquire it. A lot of giveaways are on the web and there is one website, which gives you the possibility to win 100,000 v-bucks if you “learn” about online scams. They want to educate the young audience(since most players of Fortnite are under 18) on important online issues- so they created a 6-part internet safety guide, which you can read while participating in the giveaway.
New Fortnite Tournament
Fortnite will soon start the next eSports tournament. After the initially mixed Summer Skirmish, Epic now wants to do everything right from the start in the Skirmish case. The game itself offers ideal conditions for this.
What do we know about the Skirmish case? The eSport-Turnier Fall Skirmish will be shorter than the previous tournament. Instead of 8, it should only take 6 weeks.
There is more money for that. In the summer it was “only” 8 million US dollars. The tournament in autumn, on the other hand, is supposed to come up with 10 million dollars.
Tournament not only for professionals
How can I participate? More details about the tournament will be announced by Epic. However, it is very likely that they will continue to rely on a mix of established eSports professionals and amateurs from the community.
In the summer, you were able to register for the tournament if you did particularly well in the regular ladder showdown events. As a result, several previously unknown players were awarded massive prize money in Summer Skirmish.
If Epic uses this mode again, the first qualifiers are likely to start soon at the start of Season 6 at the end of September.
Even more money for winners: Already in Summer Skirmish, players could draw enormous rewards of up to 250,000 US dollars. But since Epic offers 2 million dollars more prize money and 2 weeks less playing time in the next tournament, the individual winners’ rewards are likely to be even more substantial. So it’s better to train already.
Meta-Game just ideal for tournaments
That’s why the autumn tournament should be really good: The Summer Skirmish had a bad start and the first round even had to be finished early. Afterwards, it slowly got better and Epic achieved a good overall result in the end.
With the Skirmish case, however, Epic could deliver good games right from the start. Because the current Meta-Gameplay prefers fast, active and aggressive tactics. Especially the new grapple makes fortresses only conditionally useful.
The new rules for the storm in the final phase also cause buildings to collapse quickly. This protects the servers and brings more speed into the game: Ideal for exciting eSports tournaments that are seen by many fans.